The Hole in the Oak
- Converted from the original work by Gavin Norman.
- Conversion by xenio
Upholstered Chairs
No stats, run them as objects that are destroyed after receiving 6 damage.
Sheep-Headed Fauns
4 HP, 11 STR, 12 WIL, knife (d6)
- Abilities as written.
Enchanted Sheep Skulls
3 HP, 6 STR, butt (d6)
- Flies.
Spectral Hunter
6 HP, 1 Armor, 12 DEX, 12 WIL, sword (d8), shortbow (d6)
- Abilities as written.
Spectral Hounds
2 HP, 12 DEX, bite (d6)
- Abilities as written.
Giant Crab Spider
5 HP, 8 DEX, bite (d8)
- Lurks in the ceiling, ambushing from above.
- Critical Damage: Target loses 1d6 STR from the poison.
Troglodytes
4 HP, 12 DEX, claws (d6+d6)
- Intelligent, reptilian humanoids with agile hands, long legs, short tails, and spiky combs on their heads and arms.
- Can change color to match their surroundings. Lurk by rock walls and await victims.
- Emits an oil with a nauseating stench from its pores.
Ghouls
6 HP, 11 STR, 14 DEX, 3 WIL, claws (d6+d6), bite (d8)
- Grey-skinned Undead-things wearing shredded clothes, hunkering over the ground.
- Immune to poison and mind-affecting spells.
- Critical damage: target loses d12 DEX.
Half-Devoured Corpse
3 HP, 3 WIL, bite (d4)
Black Skeletons
5 HP, 1 Armor, sword (d8)
- Never escapes or surrenders.
Mutagenic Ogre
6 HP, Armor 1, 15 STR, 8 DEX, 8 WIL, club (d10)
- Abilities as written.
Caged Mutants
3 HP, 6 WIL, bite (d4)
- Run as written.
Shadow Gardener
4 HP, 14 WIL, touch (d4, ignores Armor and HP)
- Hates warm-blooded creatures and will try to kill any who enter.
- Immune to non-magical attacks, sleep and charm.
- Targets killed by the touch become a shadow.
Evil Tree Babies
3 HP, 6 STR, bite (d4)
Jorg the Defiler
3 HP, 11 STR, 12 WIL, sword (d8)
- Immune to non-magical attacks, poison and mind-affecting spells.
- Critical damage: target loses d6 STR.
- Anyone killed by Jorg is raised as a Wight in his control after 1d4 days.
100 Normal Bats
No stats, run as a hazard.
Giant Lizard Man Figment
6 HP, 1 Armor, 12 STR, claws (d6+d6)
- Immune to non-magical attacks.
Warrior Figment
3 HP, 12 WIL, spear (d8)
- Immune to non-magical attacks.
Giant Fire Beetles
2 HP, 4 STR, 12 DEX, 6 WIL, bite(d4)
- 3’ long beetles commonly found underground.
- Emits light through glands located in the abdomens and above the eyes.
Giant Tuatara Lizards
6 HP, 14 STR, 12 WIL, bite (d6+d6)
- Abilities as written.
Adult Heretic Gnomes
4 HP, 8 STR, 12 DEX, 14 WIL, hammer (d6) or crossbow (d8)
- Abilities as written.
Gnome Leader Grimm
5 HP, 3 Armor, 9 STR, 12 DEX, 14 WIL, hammer (d6) or crossbow (d8)
Gnome Stump Priestess Gribbl
3 HP, 6 STR, 12 DEX, 15 WIL, knife (d6) or spells
- Spellbooks: Charm(#14) and Ward(#96).
Pet Giant Rat
2 HP, 6 STR, bite (d4)
- Afraid of fire
- Critical Damage: The victim contracts a disease, leaving it bedridden for a month.
Evil Tree Stump
6 HP, 2 Armor, 14 STR, 6 DEX, roots (d6+d6)
- Once per round the stump gives a simple command to a creature, who must save WIL or obey it. Typically the command is to attack its companions.