Night of Blood

Mutant

4 HP, 10 STR, 6 DEX, 6 WIL, dagger or club (d6)

Beastman

6 HP, 1 Armor, 15 STR, 8 DEX, 8 WIL, sword, bite or claw (d6)

Hans

6 HP, 1 Armor, 10 STR, 10 DEX, 10 WIL, sword (d8)

Grat

8 HP, 8 STR, 14 DEX, 6 WIL, bite (d6)

Otto

2 HP, 10 STR, 4 DEX, 8 WIL, fist (d4)

Fagor

4 HP, 8 STR, 12 DEX, 8 WIL, knife (d6)

Wilhelm

6 HP, 11 STR, 10 DEX, 8 WIL, sword (d8)

Horror

12 HP, 15 STR, 14 DEX, 14 WIL, claws (d8 + d8), Fear - characters must make a WIL check before rolling for initiative or lose one round in fear

Split horror

12 HP, 13 STR, 16 DEX, 14 WIL, claws (d8 + d8)